
11 - 50 employees
📣 Marketing
📦 Logistics
🎮 Gaming
Marketing • Logistics • Gaming
Komodo Co. , Ltd. is a company based in Tokyo and Honolulu that engages in game and software development, digital publishing, and gaming logistics. The company is known for bringing innovative gaming technology to Asia, including products like the Steam Deck and Valve Index. Komodo is dedicated to creating new original gaming titles and has a long history of publishing games, previously under the Degica Games label. With a commitment to changing the world through games, Komodo seeks to make a difference by blending play with impactful stories and technologies.
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11 - 50 employees
📣 Marketing
📦 Logistics
🎮 Gaming
Marketing • Logistics • Gaming
Komodo Co. , Ltd. is a company based in Tokyo and Honolulu that engages in game and software development, digital publishing, and gaming logistics. The company is known for bringing innovative gaming technology to Asia, including products like the Steam Deck and Valve Index. Komodo is dedicated to creating new original gaming titles and has a long history of publishing games, previously under the Degica Games label. With a commitment to changing the world through games, Komodo seeks to make a difference by blending play with impactful stories and technologies.
• Design, implement, and own core gameplay systems with a focus on responsiveness and player feel • Collaborate closely with game designers to prototype, iterate, and refine gameplay mechanics • Provide technical leadership and guidance on gameplay architecture and best practices • Ensure gameplay systems are scalable, maintainable, and performant • Review code and contribute to engineering standards and workflows • Identify and solve complex gameplay, performance, or technical challenges • Support and mentor junior or mid-level engineers as the team grows • Take ownership of controls, ability systems, match flow, and core gameplay architecture • Work with designers, artists, and engineers to translate creative direction into robust, scalable, high-performance gameplay systems • Contribute to technical decision-making, system architecture, engineering standards, and best practices • Proactively identify risks and opportunities to improve gameplay quality and development efficiency.
• 6+ years of professional experience as a Gameplay Engineer or similar role in game development • Strong proficiency in C++ and Blueprints with extensive experience developing in Unreal Engine • Deep understanding of gameplay systems, player input, state management, and game feel • Proven ability to architect and maintain complex gameplay systems • Strong skills in writing clean, maintainable, and efficient code • Excellent communication and collaboration skills across disciplines • High proficiency in English communication, including discussing technical and design topics clearly • Experience with Unreal Gameplay Framework, Unreal physics, animation, and UI systems, Git • Preferred: experience developing competitive or PvP-based games • Preferred: familiarity with networking, replication, or multiplayer systems • Preferred: strong debugging, profiling, and performance optimization skills • Preferred: experience leading or mentoring other engineers • Interest in expressive, skill-based, and responsive gameplay systems • Japanese communication ability is a plus
• Performance-based Profit Sharing • KOMODO Special Holidays (5-business day Summer holiday, 7 business Winter holiday, 1-day Birthday holiday, and 1 day Game Launch Day) • 15 days PTO • Full Medical, Vision, Dental • 401(k) • Group Life, AD&D • Free language learning classes (Japanese, English) • Company Events • A Steam Deck will be provided to employees for their employment • Free Games and Manga • Some benefits will be available after the completion of the probationary period.
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