
11 - 50 employees
Founded 2021
🎮 Gaming
🤝 B2B
🤖 Artificial Intelligence
Gaming • B2B • Artificial Intelligence
Rushdown Studios is a veteran game co-development studio that partners with other studios and publishers to design, build, launch, and support high-quality games. They provide a range of services including DevOps and live services, build engineering, web tools, game client and SDK engineering, gameplay systems, UI/UX and art implementation, online multiplayer systems, and AI workflows. Rushdown emphasizes collaboration, reliability, and deep technical expertise to integrate seamlessly with partner teams and ship production-grade game features and live operations.
🔥 24 minutes ago
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11 - 50 employees
Founded 2021
🎮 Gaming
🤝 B2B
🤖 Artificial Intelligence
Gaming • B2B • Artificial Intelligence
Rushdown Studios is a veteran game co-development studio that partners with other studios and publishers to design, build, launch, and support high-quality games. They provide a range of services including DevOps and live services, build engineering, web tools, game client and SDK engineering, gameplay systems, UI/UX and art implementation, online multiplayer systems, and AI workflows. Rushdown emphasizes collaboration, reliability, and deep technical expertise to integrate seamlessly with partner teams and ship production-grade game features and live operations.
• Design, develop, and maintain core game engine systems using modern C++. • Write clean and intuitive code that can easily be understood by external developers and extended in the future. • Evaluate new technologies and tools capable of improving software development workflows, engine capabilities, and runtime performance. • Collaborate with external programmers to enable their features to run as quickly and efficiently as possible. • Solve crashes, performance bottlenecks, and other problems on both PC and console. • Support a partner studio by building, optimizing, and maintaining central technologies capable of servicing multiple games with unique needs. • This is not a gameplay engineering role.
• Four (4) years of professional experience with C++, including industry experience building and maintaining proprietary game engine technology. • Experience developing and shipping commercial games, as well as the broader ability to write clear, maintainable, and portable code. • Strong understanding of mathematics, analytics, and computer science fundamentals (e.g., data structures, algorithms, concurrency). • Familiarity with real-time rendering systems and GPU/CPU performance profiling, analysis, and optimization. • Experience with multithreaded programming, synchronization, and parallel processing. • Willingness to selflessly put player experiences first — before even your own code and ego. • Proactive approach to communication, particularly when it comes to unblocking yourself and navigating obstacles as part of a team. • Experience with multiple game engines, including Unreal Engine, is a nice-to-have. • Knowledge of 3D graphics, animation, game AI, or gameplay tooling is a nice-to-have. • Familiarity with scripting languages such as Python or Lua is a nice-to-have. • Experience with console development is a nice-to-have.
• 9 Paid Holidays plus Flexible PTO and Annual Winter Break Closure • Medical, Dental, and Vision Insurance • Annual Video Game Budget • 401(k) Retirement Plan • Paid Parental Leave • Hybrid or fully remote work options depending on location
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