
11 - 50 employees
🎮 Gaming
Gaming
Seismic Squirrel is a company that has created a narrative-driven role-playing game set in a retro-futuristic alternate history of New York City in 1939. The game features a world transformed by the discovery of Aether, a substance that has revolutionized technology, particularly with anti-gravitational implications. Players take on the role of Gia, a smuggler navigating a city rife with secret societies, corrupt politics, and ambitious gangsters. The game includes turn-based tactical combat, vehicle customization, and a deep narrative where choices matter. Players can recruit and form crews, customize vehicles, and engage in strategic combat and smuggling operations.
🔥 0 minutes ago
🌐 United States, Canada – Remote
🤠 Texas – Remote
💵 $32 - $36 / hour
⏳ Contract/Temporary
🟠 Senior
🔧 QA Engineer (Quality Assurance)
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11 - 50 employees
🎮 Gaming
Gaming
Seismic Squirrel is a company that has created a narrative-driven role-playing game set in a retro-futuristic alternate history of New York City in 1939. The game features a world transformed by the discovery of Aether, a substance that has revolutionized technology, particularly with anti-gravitational implications. Players take on the role of Gia, a smuggler navigating a city rife with secret societies, corrupt politics, and ambitious gangsters. The game includes turn-based tactical combat, vehicle customization, and a deep narrative where choices matter. Players can recruit and form crews, customize vehicles, and engage in strategic combat and smuggling operations.
• Test videogames for bugs and other quality deficiencies, supporting QA processes • Validate enhancements and bug fixes • Research and champion tools and processes that contribute to product quality • Evaluate each sprint's build for quality regression • Test games on various hardware and platforms • Participate in developing, organizing, and executing Test Plans and Test Cases • Create and contribute to product quality reports • Represent the customer as an advocate for quality and value • Provide feedback and creative solutions across design, programming, narrative, art, and audio • Collaborate with the development team on progress and problems, timelines, and expectations • Assist with internal and external testing efforts • Balance and prioritize tasks to meet deadlines, timeframes, and budgets • Attend relevant team meetings, including daily scrums, retrospectives, sprint planning, and showcase meetings
• 8+ years of professional experience testing narrative or turn-based videogames on PCs and consoles • Understanding of videogame testing best practices • Familiarity with many videogame titles and genres • Familiarity with modern videogame UI and UX conventions • Skilled in historical research • Self-disciplined, motivated, and self-starting • Organized and detail-oriented, able to work quickly or carefully as needed • Able to give and receive constructive feedback • Able to work effectively with varied personalities and backgrounds • High emotional intelligence and cross-disciplinary professionalism • Strong problem-solving and resourcefulness • Able to balance and prioritize tasks within deadlines, timeframes, and budgets • Adaptable and able to wear various hats • Skilled at remote work using collaboration tools • Strong written, visual, and verbal English communication and presentation skills • Passion for the videogame industry • Experience using Unity to test games within the engine • Proficiency in productivity tools such as Microsoft Word, Excel, and Visio • Enthusiasm for learning new tools, technologies, and techniques • Must reside in the USA or Canada within UTC-4 to UTC-8 timezones • H-1B transfers and sponsorships are not available • Résumé and Cover Letter required
• Option to convert to full-time employee may be available to ideal candidates, depending on location, skills, fit, project needs and schedule, and timing • Remote work arrangement • Opportunity to work with a small cross-functional team • Opportunity to grow within the videogame industry
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