
10,000+ employees
Founded 1994
đŽ Gaming
đ§ Hardware
đĄ Telecommunications
Gaming ⢠Hardware ⢠Telecommunications
Sony Interactive Entertainment is a prominent division of Sony Corporation responsible for the PlayStation brand and family of products and services. It designs, produces, and sells hardware and software for gaming consoles such as the PlayStation 5, PlayStation 4, and PlayStation VR2. Sony Interactive Entertainment also offers a range of digital services including PlayStation Plus, an online subscription service that provides access to a vast library of games and exclusive content. The company is heavily involved in the development and publishing of video games, offering popular titles like Horizon Forbidden West and Gran Turismo 7. Additionally, it supports indie game developers and hosts live competitive gaming events, contributing significantly to the gaming industry's ecosystem.
đ Yesterday
đŹđ§ United Kingdom â Remote
â° Full Time
đ´ Lead
â Product Manager
đŹđ§ UK Skilled Worker Visa Sponsor
đť Ghost score 10%
Where this job comes from
Posted on Sony Interactive Entertainment's careers page, not through a job board
First seen by Remote Rocketship Yesterday
Still open on Sony Interactive Entertainment's site. Checked 2 hours ago.

10,000+ employees
Founded 1994
đŽ Gaming
đ§ Hardware
đĄ Telecommunications
Gaming ⢠Hardware ⢠Telecommunications
Sony Interactive Entertainment is a prominent division of Sony Corporation responsible for the PlayStation brand and family of products and services. It designs, produces, and sells hardware and software for gaming consoles such as the PlayStation 5, PlayStation 4, and PlayStation VR2. Sony Interactive Entertainment also offers a range of digital services including PlayStation Plus, an online subscription service that provides access to a vast library of games and exclusive content. The company is heavily involved in the development and publishing of video games, offering popular titles like Horizon Forbidden West and Gran Turismo 7. Additionally, it supports indie game developers and hosts live competitive gaming events, contributing significantly to the gaming industry's ecosystem.
⢠Lead a small central team within the Live Services team, reporting to the Head of Product Management for Live Service games ⢠Work across multiple live and upcoming PlayStation Studios titles with game studios and partners ⢠Help build, launch, and manage successful live service games ⢠Engage game teams on product and commercial strategy, design specifications, mockups, prioritization, and roadmaps ⢠Identify product performance growth opportunities, influence stakeholders, and drive initiatives to successful outcomes ⢠Develop and share best practices for studio processes and capabilities ⢠Define product strategy frameworks and standards for live service titles ⢠Define and evolve core KPIs with analytics, research, marketing, and other publishing resources ⢠Establish and evolve live service operating rhythms, including goal setting, performance reviews, experimentation, roadmap planning, and decision trees ⢠Partner with finance and forecasting teams to refine revenue models ⢠Manage, develop, and grow product management and live service design talent ⢠Connect development teams with competitive research, analyze industry trends, and define best practices ⢠Foster knowledge sharing and collaboration across studios ⢠Define central processes and methodologies to improve product management and live service game operations
⢠Strong experience in product management and/or live service design focused on feature development and live operations ⢠Proven track record working in complex, matrixed development/publishing organizations to deliver outsized results on successful live games ⢠Experience managing, leading, and inspiring a highly skilled team ⢠Demonstrated track record driving initiatives that positively impact core KPIs ⢠Expert data fluency and experience partnering with analytics, research, and insights groups ⢠Experience with game economy and/or monetization modeling ⢠Experience with analytical tools such as Looker and Tableau ⢠Diverse development experience spanning different game types, genres, and business models, including F2P, paid, and cosmetic economy ⢠Ability to connect creative vision, analytics, and business goals and turn data into actionable product and design decisions ⢠Deep understanding of industry trends, competitive landscape, player motivations, and audience segments across genres ⢠Ability to understand, conceptualize, and improve game systems, features, and mechanics ⢠Experience across different development stages, including incubation and live operations ⢠Strong business and financial acumen ⢠Experience driving revenue forecasting and KPI frameworks for live service products ⢠Experience working with publishing partners such as marketing, release management, and store teams ⢠Experience partnering with studio and publishing leadership/executives
⢠Background checks at the offer stage ⢠Equal opportunity employment ⢠Inclusive work environment ⢠Fair Chance employer consideration for applicants with arrest and conviction records
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