
51 - 200 employees
🎮 Gaming
👥 B2C
Gaming • B2C
31st Union is a San Francisco Bay Area studio established in 2019, dedicated to creating highly engaging entertainment with a focus on fan satisfaction. Comprised of a diverse group of game makers, the studio values independence and collaboration, working closely with publisher 2K and parent company Take-Two Interactive, a leader in the interactive entertainment industry.
🔥 1 hour ago
🏄 California – Remote
đź’µ $112.7k - $166.8k / year
⏰ Full Time
đźź Senior
👷🏻‍♀️ Engineer
đź‘» Ghost score 0%
Where this job comes from
Posted on 31st Union's careers page, not through a job board
First seen by Remote Rocketship 1 hour ago
Still open on 31st Union's site. Checked 15 minutes ago.

51 - 200 employees
🎮 Gaming
👥 B2C
Gaming • B2C
31st Union is a San Francisco Bay Area studio established in 2019, dedicated to creating highly engaging entertainment with a focus on fan satisfaction. Comprised of a diverse group of game makers, the studio values independence and collaboration, working closely with publisher 2K and parent company Take-Two Interactive, a leader in the interactive entertainment industry.
• Support 31st Union's AAA multiplatform Unreal Engine 5 title on consoles and PC with 60+ FPS Quality and 120+ FPS Performance modes • Balance rendering optimization and development of novel approximations with memory, CPU, and streaming performance considerations • Profile and optimize GPU, CPU, memory utilization, and streaming on PS5, PS5 Pro, Xbox Series X|S, and minimum-specification PC • Implement Build, Cook and Runtime systems to support multiplatform/multiresolution game content within memory and performance targets • Partner with Rendering Engineering and Technical Art to define construction guidelines and scalability pipelines for 60+ FPS Quality and 120+ FPS Performance modes • Implement platform- and scalability-specific rendering features • Resolve platform-specific technical requirements
• Minimum 5+ years experience in AAA game development, including at least one shipped console title • Deep understanding of modern real-time rendering techniques and GPU hardware • Deep understanding of Unreal Engine 5 and underlying technologies • Ability to write, debug, and analyze shaders and pipelines using platform GPU performance and debugging tools • A shipped rendering optimization or approximation of your own design that you can walk us through in detail • Strong communication skills and ability to collaborate effectively with cross-functional teams • Experience with PS5, PS5 Pro, and Xbox Series X|S development tools and platform requirements • Unreal Engine 5 optimization • Experience defining content budgets and standards with technical artists, such as LOD, asset validation, mesh and texture streaming, etc.
• Bonus and/or equity awards may be included in the total compensation package • Medical benefits • Financial benefits • Other benefits as part of the full range of benefit plans • Reasonable accommodations for qualified individuals with disabilities
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🔥 1 hour ago
Senior Platform Performance Engineer optimizing Unreal Engine 5 rendering, memory, CPU, GPU, and streaming for 2K’s AAA console and PC games. Supporting 60+ FPS Quality and 120+ FPS Performance modes.
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