Composer’s Assistant – Temp, SFD, Cinematics

Job not on LinkedIn

🔥 18 hours ago

🏄 California – Remote

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💵 $24 - $45 / hour

⏰ Full Time

🟡 Mid-level

🟠 Senior

👻 Ghost score 0%

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Logo of XBOX

XBOX

10,000+ employees

Founded 2001

🎮 Gaming

🔧 Hardware

Gaming • Hardware

XBOX is Microsoft’s video gaming brand and platform encompassing consoles (XBOX Series X|S), first- and third-party games, subscription services (Xbox Game Pass), cloud gaming, an online store, accessories, and community/support features. The site highlights consoles, PC and mobile/handheld support, Game Pass day-one releases, hardware accessories, and developer resources, positioning Xbox as an integrated gaming hardware + software + services ecosystem and retail channel.

📋 Description

• Create MIDI mockups and production materials based on composer direction • Prepare, organize, and deliver music assets for implementation • Implement and maintain music assets using Wwise and proprietary game development tools • Support composers and audio teams with implementation testing, troubleshooting, and validation • Manage and archive music assets, source files, stems, mixes, and related documentation • Assist with cue tracking, file organization, metadata management, and version control • Support recording session preparation, including score preparation, session materials, and project tracking • Help maintain music databases, asset libraries, and project documentation • Assist producers and composers with day-to-day production support and administrative needs • Track music-related requests and follow through on assigned tasks to ensure timely delivery

🎯 Requirements

• Degree, certificate, or equivalent experience in music production, composition, audio engineering, or a related field • Experience with Wwise or comparable audio middleware • Strong proficiency in at least one professional DAW, such as Pro Tools, Cubase, Reaper, or Logic Pro • Ability to create and edit music notation in Sibelius, Finale, Dorico, or equivalent software • Understanding of interactive music systems and game audio workflows • Strong organizational skills and attention to detail • Excellent written and verbal communication skills • Ability to manage multiple priorities and meet deadlines in a collaborative environment • Proficiency with Microsoft 365 and standard productivity software • Self-motivated with a willingness to learn new tools and workflows • Passion for video games and music production • Familiarity with Blizzard games and franchises is an extra point • Experience implementing audio in game engines or interactive media projects is an extra point • Experience supporting recording sessions involving live musicians is an extra point • Knowledge of orchestration and score preparation is an extra point • Experience in the video game, music, film, or television industries is an extra point • Experience creating game mods or working with level editors is an extra point • Working knowledge of scripting or automation tools supporting audio workflows is an extra point

🏖️ Benefits

• Medical, dental, vision, health savings account or health reimbursement account, healthcare spending accounts, and dependent care spending accounts • Life and AD&D insurance • Disability insurance • 401(k) with Company match • Tuition reimbursement • Charitable donation matching • Paid holidays and vacation • Paid sick time • Floating holidays • Compassion and bereavement leaves • Parental leave • Mental health and wellbeing programs • Fitness programs • Free and discounted games • Voluntary benefit programs including supplemental life and disability, legal service, ID protection, and rental insurance • Relocation assistance may be available if the Company requires geographic relocation • Incentive compensation may be available

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