
51 - 200 employees
Founded 2007
🎮 Gaming
📱 Media
Gaming • Media
Smoking Gun Interactive Inc. is an industry-leading game development studio founded in 2007 by award-winning industry veterans. The company is part of Keywords Studio and is known for creating high-quality, immersive games and interactive experiences. Smoking Gun Interactive collaborates with renowned brands to develop a wide range of cross-platform games for mobile, PC, and consoles. Their creations, such as Age of Empires: Castle Siege and Phobies, resonate with strategy gamers and entertain millions of casual players worldwide.
🔥 6 minutes ago
🇨🇦 Canada – Remote
💵 $60k - $90k / year
⏰ Full Time
🟡 Mid-level
🟠 Senior
🎨 Product Designer (UI/UX)
👻 Ghost score 1%
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51 - 200 employees
Founded 2007
🎮 Gaming
📱 Media
Gaming • Media
Smoking Gun Interactive Inc. is an industry-leading game development studio founded in 2007 by award-winning industry veterans. The company is part of Keywords Studio and is known for creating high-quality, immersive games and interactive experiences. Smoking Gun Interactive collaborates with renowned brands to develop a wide range of cross-platform games for mobile, PC, and consoles. Their creations, such as Age of Empires: Castle Siege and Phobies, resonate with strategy gamers and entertain millions of casual players worldwide.
• Create wireframes, prototypes, and visual designs that communicate the user experience and functionality of games • Design and iterate on game mechanics, player flows, and user interfaces • Conduct user research to understand players’ needs and preferences • Continuously iterate on designs based on user feedback and data-driven insights • Work closely with game developers to ensure user experience is implemented to a high standard • Collaborate with product managers and stakeholders to understand business goals and player feedback • Help establish and maintain design standards for the studio • Stay up-to-date with industry trends, new technologies, and emerging design patterns
• 3+ years of experience as a UI/UX Designer in the game industry • A strong portfolio with at least one shipped mobile and PC game title • Portfolio must be submitted to be considered • Proficiency in Adobe Creative Suite, Figma and prototyping tools • Experience with user research, A/B testing, feedback loops and data analysis • Strong knowledge of game development, game design principles and developing interactive interfaces in game engine • Ability to work collaboratively in a fast-paced environment • Excellent communication, presentation, and interpersonal skills • Bachelor’s degree in user experience, graphic design or related field • User research, usability testing, and data analysis experience • Ability to be effective when research materials are not available • A generalist game design background would be great • Experience working on casual games would be great
• 10 days vacation leave • 5 paid days personal leave • 7 paid sick days • Life Insurance & Accidental Death & Dismemberment • Dependent Life Insurance • Long Term Disability (LTD) • Extended Healthcare Benefit • Dental Care • RRSP matching • Training & Development
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