Senior Lighting Artist

🔥 0 minutes ago

🇨🇦 Canada – Remote

💵 $120k - $150k / year

⏰ Full Time

🟠 Senior

👻 Ghost score 0%

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Logo of Torn Banner Studios

Torn Banner Studios

51 - 200 employees

Founded 2010

🎮 Gaming

👥 B2C

Gaming • B2C

Torn Banner Studios is an independent video game developer and publisher based in Toronto, Canada. Born from a team of modders, the studio is known for multiplayer action and melee-focused titles like Chivalry: Medieval Warfare, Chivalry 2, and the co-op horror No More Room in Hell 2. Torn Banner emphasizes community-driven development, cross-platform releases, live-service support, and a collaborative, remote-friendly studio culture.

📋 Description

• Create and implement realistic lighting for indoor and outdoor game environments • Establish lighting moods and visual storytelling while maintaining a consistent realistic art direction • Set up dynamic and/or baked real-time lighting according to technical requirements • Balance visual quality and performance across target platforms • Ensure lighting supports gameplay readability, navigation, and player awareness • Develop lighting setups for different times of day, weather conditions, and environmental scenarios • Collaborate with Environment Artists, Level Designers, Technical Artists, VFX Artists, Programmers, the Art Director, and the broader development team • Work with environment and level artists to integrate materials, geometry, and lighting convincingly • Identify and resolve lighting, shadow, exposure, reflection, and visibility issues • Optimize lighting and rendering features for multiplayer environments and performance budgets • Create lighting setups effective across different player viewpoints and gameplay situations • Collaborate on lighting technology, shaders, rendering features, and optimization • Participate in visual reviews and iterate based on feedback • Establish and maintain lighting workflows, best practices, and documentation • Contribute to the game's visual quality and lighting pipeline

🎯 Requirements

• Professional experience as a Lighting Artist in games • Strong understanding of realistic lighting principles, color theory, composition, exposure, and photography/cinematography • Experience creating lighting for realistic 3D environments • Strong understanding of real-time rendering and the performance implications of lighting techniques • Experience with Unreal Engine • Good understanding of PBR, materials, reflections, shadows, and post-processing • Ability to troubleshoot lighting and rendering issues independently • Strong artistic eye and attention to detail • A portfolio demonstrating strong environment lighting and realistic visual work • Current Ontario resident or willingness to relocate to Ontario

🏖️ Benefits

• 6.5 weeks paid vacation • Eligible for Employee Stock Options Plan • Flexible schedule and work location, with your choice of remote, hybrid, or on-site • Healthcare & benefits plan, for you and your family • 100% parental leave top-up for 16 weeks, for Canadian employees • Accommodations available on request for candidates taking part in all aspects of the selection process

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