Cinematic Animator

🕒 June 1

Apply Now
Find Similar Remote Jobs

📊 Check your resume score for this job

Improve your chances of getting an interview by checking your resume score before you apply.

Logo of Torn Banner Studios

Torn Banner Studios

51 - 200 employees

Founded 2010

🎮 Gaming

👥 B2C

Gaming • B2C

Torn Banner Studios is an independent video game developer and publisher based in Toronto, Canada. Born from a team of modders, the studio is known for multiplayer action and melee-focused titles like Chivalry: Medieval Warfare, Chivalry 2, and the co-op horror No More Room in Hell 2. Torn Banner emphasizes community-driven development, cross-platform releases, live-service support, and a collaborative, remote-friendly studio culture.

📋 Description

• Create high quality animations for cinematics and marketing material. • Innovate our cinematic animation pipeline. • Accomplish realistic results that create memorable scenes and impactful moments in trailers. • Collaborating in a multi-disciplinary team, participating in team reviews and creative discussions • Design and polish character performances for both pre-rendered and real-time cinematics. • Ensure cinematic content aligns with the visual style, tone, and creative vision of the project. • Create and maintain animation documentation, workflows, and best practices for the cinematic team. • Integrate and troubleshoot animation assets within Unreal Engine, ensuring seamless implementation. • Work with motion capture data, including cleanup, retargeting, editing, and performance enhancement. • Partner with Technical Animators to improve cinematic tools, rigs, and animation pipelines. • Manage end-to-end motion capture workflows, from shoot planning through final animation polish. • Mentor junior animators and contribute to team knowledge sharing initiatives.

🎯 Requirements

• At least 3 years of professional animation experience • Working experience in Maya and Motion Builder • Experience in Unreal or similar game engines. • Animation reel demonstrating a relevant and high-level animation skillset. • A strong focus on facial animations and creating realistic human animation sets. • Strong interpersonal communication skills and team involvement • High degree of self-motivation and initiative-taking • An understanding and passion for video games • The drive and the ability to take on research and self-education

🏖️ Benefits

• 6.5 weeks paid vacation • Eligible for Employee Stock Options Plan • Flexible schedule and work location, with your choice of remote, hybrid, or on-site. • Healthcare & benefits plan, for you and your family • 100% parental leave top-up for 16 weeks, for Canadian employees.

Apply Now

Similar Jobs

🕒 April 22

CD PROJEKT SA

501 - 1000

🎮 Gaming

Senior VFX Artist creating high-fidelity VFX for Project Sirius, a multiplayer game in The Witcher universe. Join CD PROJEKT RED to innovate and elevate gaming visuals.

🕒 April 21

CD PROJEKT SA

501 - 1000

🎮 Gaming

Senior VFX Artist creating high-quality VFX for a multiplayer game in The Witcher universe. Collaborating with teams to innovate and deliver immersive visual experiences in game development.

🕒 April 1

Playhybrid

11 - 50

📱 Media

Senior 3D Generalist creating the next generation AR content at Playhybrid. Collaborating with teams to ensure high-quality visual fidelity and optimal performance in real-time AR experiences.

🕒 February 27

Keywords Studios

10,000+ employees

🎮 Gaming

📱 Media

🤖 Artificial Intelligence

Senior Environment Artist creating game-ready environment art for GameSim. Leading with quality standards, workflow direction, and team mentorship in a remote setting.

🕒 February 27

Keywords Studios

10,000+ employees

🎮 Gaming

📱 Media

🤖 Artificial Intelligence

Senior VFX Artist creating real-time visual effects for games at GameSim. Leading projects and enhancing VFX quality while collaborating with artists and designers.