Technical Artist

🔥 5 minutes ago

🇺🇦 Ukraine – Remote

⏰ Full Time

🟡 Mid-level

🟠 Senior

🗿 3D Artist

👻 Ghost score 10%

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Logo of Virtuos

Virtuos

1001 - 5000 employees

Founded 2004

🎮 Gaming

📱 Media

Gaming • Media

Virtuos is a leading global content creator for video games and movies, headquartered in Singapore with 22 offices across Asia, Europe, and North America. Established in 2004, the company has built a strong reputation for providing high-quality game development and art production services to major developers and publishers. Virtuos is recognized for its work on blockbuster AAA titles and is a trusted partner in the gaming industry, helping to bring innovative and memorable gaming experiences to life.

📋 Description

• Collaborate with UI Artists, Designers, and Developers to ensure accurate and efficient UI implementation • Independently integrate, set up, and optimize UI assets and interfaces in Unity from receiving artist assets through final implementation and delivery • Translate Figma designs into pixel-perfect, responsive Unity UI across platforms and resolutions • Build and maintain reusable UI components, Prefabs, and layouts • Implement UI text, animations, transitions, pop-ups, and micro-interactions • Profile and optimize UI performance, troubleshoot implementation issues, and ensure technical quality throughout the project

🎯 Requirements

• Pixel-perfect layout implementation, Figma asset export and layer navigation, and understanding of UX and interaction principles • Strong knowledge of Unity UGUI / UI Toolkit, Canvas, RectTransform, Anchors, Layout Groups, Masks, adaptive layouts, Prefabs, and 9-slice sprites • Knowledge of TextMeshPro, including text styles, fallback fonts, localization-ready layouts, materials, and inline sprites • Experience with Animator/Animation workflows, screen transitions, pop-ups, and micro-interactions • Knowledge of Sprite Atlases, batching, Draw Calls, Canvas optimization, RectMask2D, Raycast Targets, and profiling with Unity Profiler / Frame Debugger • Experience with Git and Perforce • DOTween / DOTween Pro scripting is a plus • Basic C# for UI logic integration is a plus • Custom UI shaders using Shader Graph are a plus • Willingness to learn Unreal Engine is a plus

🏖️ Benefits

• Opportunities for professional advancement, including access to training, workshops, and other learning programs • Clear and transparent employee growth assessment system with regular feedback for career development • Access to an international network of studios and opportunities to work on global projects and with teams from around the world • Creative and innovative work environment • Modern office located in the heart of Kyiv, on Podil • Medical insurance • Support for employees during blackouts to ensure uninterrupted work in the office and remotely for employees outside the Kyiv region • Possibility of remote work and flexible schedule on corporate equipment • Transparent system for employment types and interaction with employees as a resident of Diia.City • Opportunities to engage in corporate social responsibility projects

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