UI Engineer – Game Industry

Job not on LinkedIn

🔥 4 minutes ago

🌲 North Carolina – Remote

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⏳ Contract/Temporary

🟡 Mid-level

🟠 Senior

💻 Frontend Engineer / Web Developer

🦅 H1B Visa Sponsor

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👻 Ghost score 15%

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Logo of Nimble

Nimble

1 - 10 employees

🎮 Gaming

👥 B2C

📱 Media

Gaming • B2C • Media

Nimble is a company in the computer games industry known for its agility and adaptability. It specializes in developing interactive gaming experiences that appeal to a diverse audience.

📋 Description

• Architect, plan, and implement new UI systems and features • Write robust, maintainable C++ supporting player-facing UI • Collaborate with UI Art, UX Design, Technical UI Design, Production, and other engineers • Build and maintain data-driven UI architectures using patterns such as MVVM • Optimize UI systems and diagnose performance problems and hitches • Debug issues across UI, gameplay systems, rendering, platform behavior, and connected systems • Work with UMG, Slate, and Unreal's broader UI framework • Integrate UI with game and online systems, retrieving data through application systems to player-facing interfaces • Work with existing web services, endpoints, or online subsystems as needed • Implement features across PC and other supported platforms, accounting for input, platform behavior, and performance differences • Participate in code reviews and asynchronous technical discussions across a distributed engineering organization

🎯 Requirements

• Strong professional C++ programming skills • Strong programming fundamentals, including object-oriented design, data structures, architecture, and software design patterns • Professional Unreal Engine development experience • Ability to explain and work with architectural patterns such as MVVM, MVC, or comparable approaches separating data, logic, and presentation • Professional experience developing UI systems or player-facing features • Strong understanding of UI development principles rather than only general gameplay programming experience • Experience diagnosing bugs, performance problems, and runtime issues • Experience collaborating with designers, artists, production, and engineers outside the immediate discipline • Strong written communication skills for code review, asynchronous problem-solving, technical documentation, and distributed development • Substantial hands-on UI experience and strong understanding of UI architecture and best practices for gameplay or generalist engineering candidates • Preferred: experience with UMG and Slate • Preferred: experience using Unreal Insights • Preferred: experience with networking concepts, online subsystems, or web services • Preferred: experience consuming or extending existing service endpoints • Preferred: experience developing UI across multiple platforms • Preferred: console development experience • Preferred: mobile development experience, including iOS or Android • Preferred: experience supporting controller, mouse and keyboard, and touch input methods

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