
11 - 50 employees
Founded 2011
🎮 Gaming
🤝 B2B
👥 B2C
Gaming • B2B • B2C
PlayMagic LLC is a game development studio specializing in premium game development across various platforms such as consoles, PC, and VR. With a focus on high-profile licenses and original intellectual properties, PlayMagic operates fully remote with a team of over 40 individuals, many of whom are veterans from top AAA developers. They engage in work-for-hire projects, including co-development and prototyping, and are developing a series of original game prototypes across multiple genres. The studio is a certified developer for major gaming platforms such as Sony, Microsoft, and Nintendo.
🕒 March 31
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11 - 50 employees
Founded 2011
🎮 Gaming
🤝 B2B
👥 B2C
Gaming • B2B • B2C
PlayMagic LLC is a game development studio specializing in premium game development across various platforms such as consoles, PC, and VR. With a focus on high-profile licenses and original intellectual properties, PlayMagic operates fully remote with a team of over 40 individuals, many of whom are veterans from top AAA developers. They engage in work-for-hire projects, including co-development and prototyping, and are developing a series of original game prototypes across multiple genres. The studio is a certified developer for major gaming platforms such as Sony, Microsoft, and Nintendo.
• Design, develop, optimize, and debug UE4+ engine systems. • Deploy, evaluate performance, and test on supported game platforms. • Work closely with production, engineering, design, and art teams on technical goals, features, and development. • Participate in code reviews. • Contribute to design and roadmap of engine technology. • Collaborate and co-develop with other engineering teams. • Use company-provided workstation hardware, console dev kits, and video game industry-standard software tools such as Visual Studio and Perforce to perform your work. • Communicate with other developers, and company leadership, using online tools such as Slack, Zoom, and Teams. • Collaborate in peer education and self-study. • Develop, maintain, and optimize the middleware, code, SDKs, internal libraries, and everything in between. • Participate with other departments providing development, documentation, influence strategy, and overall direction for games technology through your contributions.
• Bachelor's Degree in Computer Science or equivalent combination of education and experience. • 3+ years developing and optimizing engine systems. • 1+ shipped AAA console or PC titles with UE4. • Strong C/C++ skills are a must. • Background in parallel programming and multi-threaded engine systems. • Understanding of computer architecture and memory systems. • Knowledge and experience with game development systems. • Conversant in PC and Console game development techniques and best practices. • Great with lateral thinking and motivation to work independently and on a team as well as the ability to work directly with teams across multiple territories and time zones. • Ability to create and maintain technical documentation from the beginning of a project through completion. • Dedication, teamwork, and professionalism.
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