
1 - 10 employees
Founded 2020
📱 Media
Media
Drama Studios is a company focused on creating and producing dramatic and theatrical performances. It specializes in live theater productions, stage plays, and related entertainment experiences. The company aims to engage audiences with compelling storytelling and high-quality performances in venues ranging from small theaters to large performance halls.
🔥 2 minutes ago
Where this job comes from
Posted on Drama Studios's careers page, not through a job board
First seen by Remote Rocketship 2 minutes ago

1 - 10 employees
Founded 2020
📱 Media
Media
Drama Studios is a company focused on creating and producing dramatic and theatrical performances. It specializes in live theater productions, stage plays, and related entertainment experiences. The company aims to engage audiences with compelling storytelling and high-quality performances in venues ranging from small theaters to large performance halls.
• Create character and creature motions using key-frame animation and motion capture • Collaborate with the Lead Cinematic Animator to implement the product’s creative direction • Deliver high-quality body and facial animation assets • Contribute to animation tests, previs, layout, and final shot animation • Assist with motion capture shoots • Help define technical and creative requirements • Communicate progress and potential issues • Flag risks ahead of deadlines • Collaborate with Engineers, Technical Animation, and Rigging Directors on animation tools, pipelines, and systems
• 3–7+ years of experience creating high-quality character and creature animation • Strong proficiency in both key-frame and motion capture animation • Proven experience animating realistic humans, with an emphasis on expressive and accurate facial animation • Prior experience working with FACS-based rigs for facial animation is a must • Strong grasp of body mechanics, timing, weight, and shot composition • Solid understanding of cinematic camera work, especially handheld styles • Experience using Maya preferred • MotionBuilder experience is a plus • Familiarity with Unreal Engine, Sequencer, and its interface • Willingness to problem-solve creatively within the engine environment • Ability to work quickly and adaptively while maintaining high quality under tight timelines • Proactive communication skills with a team-focused mindset • Technical understanding of animation tools, pipelines, and systems is a plus • Self-motivated and organized • Ability to contribute creatively and technically • Demoreels demonstrating relevant experience highly preferred • Must be based in Canada and available to work Pacific Time hours
• Remote work option • Full-time employment
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