
1 - 10 employees
Founded 2020
📱 Media
Media
Drama Studios is a company focused on creating and producing dramatic and theatrical performances. It specializes in live theater productions, stage plays, and related entertainment experiences. The company aims to engage audiences with compelling storytelling and high-quality performances in venues ranging from small theaters to large performance halls.
🔥 2 hours ago
Where this job comes from
Posted on Drama Studios's careers page, not through a job board
First seen by Remote Rocketship 2 hours ago
Still open on Drama Studios's site. Checked 5 minutes ago.

1 - 10 employees
Founded 2020
📱 Media
Media
Drama Studios is a company focused on creating and producing dramatic and theatrical performances. It specializes in live theater productions, stage plays, and related entertainment experiences. The company aims to engage audiences with compelling storytelling and high-quality performances in venues ranging from small theaters to large performance halls.
• Lead the technical assembly of AAA game cinematics in Unreal Engine 5, ensuring smooth integration with gameplay elements • Design, implement, and maintain technical pipelines and workflows for cinematic production • Optimize cinematic production performance and quality • Collaborate with gameplay, animation, and art teams to align cinematics with artistic vision and gameplay requirements • Identify and resolve technical challenges involving rendering, lighting, shading, and VFX integration • Stay current with Unreal Engine 5 and relevant technologies to drive innovation in cinematic production • Optimize cinematic assets for platform-specific performance without compromising visual quality • Mentor and develop junior technical artists
• Minimum of 10 years of experience in the game industry, with a focus on technical artistry, and a proven track record of shipping AAA titles as a Senior Technical Artist • Advanced proficiency in Unreal Engine 5, with deep knowledge of cinematic tools, sequencer, real-time rendering, and performance optimization technique • Extensive experience in the technical assembly of game cinematics, with a strong understanding of animation, lighting, shading, and VFX integration • Strong ability to work collaboratively with multidisciplinary teams, including gameplay, animation, and art teams • Exceptional problem-solving skills, with a proactive approach to identifying and addressing technical challenges • Passion for innovation and a deep understanding of the latest trends and technologies in game development and real-time rendering • Experience in mentoring and developing junior technical artists, with a commitment to fostering technical excellence • Excellent communication skills, with the ability to clearly articulate technical concepts to both technical and non-technical stakeholders • Preferred: Experience on multiple shipped AAA titles, with a portfolio demonstrating contributions to high-quality cinematic production • Preferred: Proficiency in Python, Blueprints, or C++ for tool development and automation within Unreal Engine • Preferred: Strong understanding of VFX integration and real-time particle systems within Unreal Engine 5 • Preferred: Familiarity with platform-specific requirements and optimization techniques for consoles and high-end PCs
• Employees can work remotely
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