Senior Software Engineer

April 10

STRIVR

Elevating performance through immersive experience.

virtual reality • customer experience • athlete performance • sports technology • immersive learning

51 - 200

Description

• Design and implement software components that will be used to create future-facing enterprise VR/AR/MR/XR applications, utilizing passthrough, spatial awareness, LLM integrations, digital twins, CG, 360 video and more • Design and implement features in the immersive platform that improve user experience and facilitate ease of acclimation for new users • Collaborate with and support engineers, designers, and artists to create high-quality visual experiences with efficient production workflows • Identify, debug, and fix defects in code. Index high on testing and automation to identify systemic or problematic patterns and address them proactively to improve product and code quality • Be a visible technical leader. Mentor and coach other engineers on the team. Identify opportunities for improvements and evangelize them across partner teams • Investigate new technologies and influence the roadmap accordingly

Requirements

• 3+ years of experience in Unity3D/C#, preferably targeting mobile devices • Experience with VR or AR development • Ability to apply concepts in computer science around data structures and algorithms to solve problems with efficient and modular approaches • Ability to employ a structured approach to break down and solve complex technical problems Preferred • Experience with native Android or iOS development • Experience with AR or CV frameworks e.g. ARKit, ARCore, OpenCV a plus • Experience with unit testing, mocking, and dependency injection frameworks • Practical experience with the application of architectural patterns (MVVM, MVC, etc.)

Benefits

• 90% employer-paid healthcare for employee and dependents (medical, dental, vision) • 401K with 50% employer match (up to 4%) • Open PTO policy • 16-week parental leave • Basic life insurance, AD&D, and short-term disability

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