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Integrations Engineer

Job not on LinkedIn

đŸ”„ 12 hours ago

đŸ‡ș🇾 United States – Remote

đŸ’” $89.2k - $148.4k / year

⏰ Full Time

🟡 Mid-level

🟠 Senior

đŸ’» Solutions Engineer

đŸ‘» Ghost score 1%

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Logo of Miris

Miris

11 - 50 employees

☁ SaaS

đŸ„œ AR/VR

đŸ€ B2B

💰 $26M Seed Round - MIRIS on 2024-08

SaaS ‱ AR/VR ‱ B2B

Miris is a developer-focused SaaS platform that streams high-fidelity 3D content to any device without downloads or heavy infrastructure. The platform ingests OpenUSD assets (up to 10GB), uses AI-driven optimization to generate multi-resolution LODs, compress geometry and textures, and produce stream-ready assets that adapt quality per device and network. Miris delivers assets via a global CDN with predictive caching and provides a lightweight Web SDK (React/Vue/vanilla JS) integrating with three. js, enabling progressive, low-latency 3D streaming for web, mobile, and XR clients.

📋 Description

‱ Build plugins and exporters inside Substance, Maya, Blender, Houdini, Unity, and Unreal ‱ Build integrations into asset management systems, content management systems, and web/SaaS destinations ‱ Own integrations end-to-end, including scoping, development, packaging, release, documentation, and ongoing support ‱ Extend the shared integration framework ‱ Maintain asset fidelity across pipelines, including USD, material attributes, texture standards, scene scaling, and color spaces ‱ Troubleshoot rendering discrepancies across target platforms ‱ Work with partner platforms, SDKs, and APIs to overcome integration constraints ‱ Write documentation and sample code for external developers and artists ‱ Partner with asset pipeline, streaming, and cloud engineering teams ‱ Work directly with DCC and platform vendors on joint integrations

🎯 Requirements

‱ 4+ years shipping production software ‱ Python plus C++, C#, or TypeScript at a production level ‱ Strong graphics literacy, including PBR materials and color spaces ‱ Hands-on experience with OpenUSD, glTF, FBX, or Alembic ‱ Ability to explain why the same asset looks different in two renderers ‱ Proven ability to debug complex asset pipelines across third-party systems ‱ Experience with DCC tool integration (Substance, Maya, Blender, Unreal) and/or platform integrations (SaaS APIs, OAuth, webhooks) ‱ Familiarity with OpenUSD composition/schemas, AOUSD involvement, OpenPBR, or MaterialX is a plus ‱ Experience with web/XR graphics runtimes such as Three.js, WebGL, WebGPU, visionOS, or Quest is a plus ‱ Exposure to color management, tonemapping, open source contributions, or joint vendor integrations is a plus ‱ Experience in customer-facing roles during technical integrations, or domain exposure in e-commerce, media and entertainment, or AEC is a plus

đŸ–ïž Benefits

‱ Comprehensive benefits including Medical, Dental, and Vision ‱ Flexible Spending Account for medical and dependent expenses ‱ Flexible working hours ‱ Generous PTO Program ‱ 401K plan ‱ Technology stipend ‱ Wellness stipend ‱ Equity options

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