
11 - 50 employees
âď¸ SaaS
𼽠AR/VR
đ¤ B2B
đ° $26M Seed Round - MIRIS on 2024-08
SaaS ⢠AR/VR ⢠B2B
Miris is a developer-focused SaaS platform that streams high-fidelity 3D content to any device without downloads or heavy infrastructure. The platform ingests OpenUSD assets (up to 10GB), uses AI-driven optimization to generate multi-resolution LODs, compress geometry and textures, and produce stream-ready assets that adapt quality per device and network. Miris delivers assets via a global CDN with predictive caching and provides a lightweight Web SDK (React/Vue/vanilla JS) integrating with three. js, enabling progressive, low-latency 3D streaming for web, mobile, and XR clients.
đ September 16
đşđ¸ United States â Remote
đľ $89.2k - $148.4k / year
â° Full Time
đĄ Mid-level
đ Senior
đť Solutions Engineer
đť Ghost score 0%
Where this job comes from
Posted on Miris's careers page, not through a job board
First seen by Remote Rocketship September 16
Still open on Miris's site. Checked 8 hours ago.

11 - 50 employees
âď¸ SaaS
𼽠AR/VR
đ¤ B2B
đ° $26M Seed Round - MIRIS on 2024-08
SaaS ⢠AR/VR ⢠B2B
Miris is a developer-focused SaaS platform that streams high-fidelity 3D content to any device without downloads or heavy infrastructure. The platform ingests OpenUSD assets (up to 10GB), uses AI-driven optimization to generate multi-resolution LODs, compress geometry and textures, and produce stream-ready assets that adapt quality per device and network. Miris delivers assets via a global CDN with predictive caching and provides a lightweight Web SDK (React/Vue/vanilla JS) integrating with three. js, enabling progressive, low-latency 3D streaming for web, mobile, and XR clients.
⢠Build plugins and exporters inside Substance, Maya, Blender, Houdini, Unity, and Unreal ⢠Build integrations into asset management systems, content management systems, and web/SaaS destinations ⢠Own integrations end-to-end, including scoping, development, packaging, release, documentation, and ongoing support ⢠Extend the shared integration framework ⢠Maintain asset fidelity across pipelines, including USD, material attributes, texture standards, scene scaling, and color spaces ⢠Troubleshoot rendering discrepancies across target platforms ⢠Work with partner platforms, SDKs, and APIs to overcome integration constraints ⢠Write documentation and sample code for external developers and artists ⢠Partner with asset pipeline, streaming, and cloud engineering teams ⢠Work directly with DCC and platform vendors on joint integrations
⢠4+ years shipping production software ⢠Python plus C++, C#, or TypeScript at a production level ⢠Strong graphics literacy, including PBR materials and color spaces ⢠Hands-on experience with OpenUSD, glTF, FBX, or Alembic ⢠Ability to explain why the same asset looks different in two renderers ⢠Proven ability to debug complex asset pipelines across third-party systems ⢠Experience with DCC tool integration (Substance, Maya, Blender, Unreal) and/or platform integrations (SaaS APIs, OAuth, webhooks) ⢠Familiarity with OpenUSD composition/schemas, AOUSD involvement, OpenPBR, or MaterialX is a plus ⢠Experience with web/XR graphics runtimes such as Three.js, WebGL, WebGPU, visionOS, or Quest is a plus ⢠Exposure to color management, tonemapping, open source contributions, or joint vendor integrations is a plus ⢠Experience in customer-facing roles during technical integrations, or domain exposure in e-commerce, media and entertainment, or AEC is a plus
⢠Comprehensive benefits including Medical, Dental, and Vision ⢠Flexible Spending Account for medical and dependent expenses ⢠Flexible working hours ⢠Generous PTO Program ⢠401K plan ⢠Technology stipend ⢠Wellness stipend ⢠Equity options
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