
11 - 50 employees
âïž SaaS
đ„œ AR/VR
đ€ B2B
đ° $26M Seed Round - MIRIS on 2024-08
SaaS âą AR/VR âą B2B
Miris is a developer-focused SaaS platform that streams high-fidelity 3D content to any device without downloads or heavy infrastructure. The platform ingests OpenUSD assets (up to 10GB), uses AI-driven optimization to generate multi-resolution LODs, compress geometry and textures, and produce stream-ready assets that adapt quality per device and network. Miris delivers assets via a global CDN with predictive caching and provides a lightweight Web SDK (React/Vue/vanilla JS) integrating with three. js, enabling progressive, low-latency 3D streaming for web, mobile, and XR clients.
đ„ 12 hours ago
đșđž United States â Remote
đ” $89.2k - $148.4k / year
â° Full Time
đĄ Mid-level
đ Senior
đ» Solutions Engineer
đ» Ghost score 1%
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11 - 50 employees
âïž SaaS
đ„œ AR/VR
đ€ B2B
đ° $26M Seed Round - MIRIS on 2024-08
SaaS âą AR/VR âą B2B
Miris is a developer-focused SaaS platform that streams high-fidelity 3D content to any device without downloads or heavy infrastructure. The platform ingests OpenUSD assets (up to 10GB), uses AI-driven optimization to generate multi-resolution LODs, compress geometry and textures, and produce stream-ready assets that adapt quality per device and network. Miris delivers assets via a global CDN with predictive caching and provides a lightweight Web SDK (React/Vue/vanilla JS) integrating with three. js, enabling progressive, low-latency 3D streaming for web, mobile, and XR clients.
âą Build plugins and exporters inside Substance, Maya, Blender, Houdini, Unity, and Unreal âą Build integrations into asset management systems, content management systems, and web/SaaS destinations âą Own integrations end-to-end, including scoping, development, packaging, release, documentation, and ongoing support âą Extend the shared integration framework âą Maintain asset fidelity across pipelines, including USD, material attributes, texture standards, scene scaling, and color spaces âą Troubleshoot rendering discrepancies across target platforms âą Work with partner platforms, SDKs, and APIs to overcome integration constraints âą Write documentation and sample code for external developers and artists âą Partner with asset pipeline, streaming, and cloud engineering teams âą Work directly with DCC and platform vendors on joint integrations
âą 4+ years shipping production software âą Python plus C++, C#, or TypeScript at a production level âą Strong graphics literacy, including PBR materials and color spaces âą Hands-on experience with OpenUSD, glTF, FBX, or Alembic âą Ability to explain why the same asset looks different in two renderers âą Proven ability to debug complex asset pipelines across third-party systems âą Experience with DCC tool integration (Substance, Maya, Blender, Unreal) and/or platform integrations (SaaS APIs, OAuth, webhooks) âą Familiarity with OpenUSD composition/schemas, AOUSD involvement, OpenPBR, or MaterialX is a plus âą Experience with web/XR graphics runtimes such as Three.js, WebGL, WebGPU, visionOS, or Quest is a plus âą Exposure to color management, tonemapping, open source contributions, or joint vendor integrations is a plus âą Experience in customer-facing roles during technical integrations, or domain exposure in e-commerce, media and entertainment, or AEC is a plus
âą Comprehensive benefits including Medical, Dental, and Vision âą Flexible Spending Account for medical and dependent expenses âą Flexible working hours âą Generous PTO Program âą 401K plan âą Technology stipend âą Wellness stipend âą Equity options
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