
11 - 50 employees
Founded 2014
🎮 Gaming
☁️ SaaS
Gaming • SaaS
Playhybrid is a game developer and publisher that creates accessible, cross-device games featuring 3D worlds, vibrant communities, and live operations. Their portfolio includes casual and mid-core titles: Ambitious Dirt (a color-matching mobile puzzle with live ops and events), The Land (a cozy chibi farming & craft RPG with town building), and Dreamland (a roguelite action game with tactical abilities). The company emphasizes easy-to-pick-up yet engaging experiences, social features for creating and sharing content with friends, and services around game development and live ops.
🔥 12 minutes ago
Where this job comes from
Posted on Playhybrid's careers page, not through a job board
First seen by Remote Rocketship 12 minutes ago

11 - 50 employees
Founded 2014
🎮 Gaming
☁️ SaaS
Gaming • SaaS
Playhybrid is a game developer and publisher that creates accessible, cross-device games featuring 3D worlds, vibrant communities, and live operations. Their portfolio includes casual and mid-core titles: Ambitious Dirt (a color-matching mobile puzzle with live ops and events), The Land (a cozy chibi farming & craft RPG with town building), and Dreamland (a roguelite action game with tactical abilities). The company emphasizes easy-to-pick-up yet engaging experiences, social features for creating and sharing content with friends, and services around game development and live ops.
• Collaborate with creative development and programming teams to advance real-time rendered AR experiences • Strive for the highest possible visual fidelity while ensuring optimal performance • Standardize and improve development processes for production of assets, materials, shaders, and other content • Work in Unreal, Unity, Maya, and other industry-standard applications • Create internal and external content and example workflows for high-profile AR experiences • Perform other tasks as assigned
• 5+ years experience as a professional CG Generalist or equivalent capacity working on a photo-realistic game project • 3+ years of experience in Unity or Unreal 4 • 5+ years of experience with Maya and Substance Painter • Artistic sensibility with an ability to model, texture, and light at a professional level • Experience in the development, authoring, and organization of efficient materials • Critical knowledge of photo-real materials • Working knowledge of the Adobe Suite of tools • Knowledge of real-time shader implementations • Strong verbal and written English language communication skills • Strong sculpting skills in ZBrush are a plus • Passion for developing content within the AR ecosystem • Knowledge of industry-leading tools such as Spark Studio or Lens Studio is a plus • Capacity to work with proprietary toolsets • 3+ years experience as a professional CG Generalist on feature films or broadcast television series preferred • 1+ years of experience with Nuke and/or Digital Fusion preferred • Experience in layout and/or blueprinting preferred • Portfolio/reel submission including a detailed breakdown of work in each shot
• Competitive compensation • Benefits • Amazing projects • Innovation • Creative environment • State-of-the-art technologies
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