Founding Software Engineer – New Product

Job not on LinkedIn

🔥 12 hours ago

🇺🇸 United States – Remote

⏳ Contract/Temporary

🟡 Mid-level

🟠 Senior

🧑‍💻 Full-stack Engineer

👻 Ghost score 15%

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Logo of Endless Studios

Endless Studios

11 - 50 employees

💼 Consulting

📣 Marketing

🏥 Healthcare

Consulting • Marketing • Healthcare

Endless Studios is a youth-centric game-making studio dedicated to fostering a digitally empowered future for students. The studio facilitates collaboration between budding creators and professionals, providing an environment that mimics a real-world game studio experience. This approach not only promotes technical skills like coding and design but also hones essential soft skills such as leadership and problem-solving. As part of E-Line Media, Endless Studios emphasizes the development of games that spark curiosity and offer learning opportunities through innovative game-based platforms. By committing to the growth and empowerment of young creators, Endless Studios aims to prepare the next generation for success in a digital economy.

📋 Description

• Define the MVP and rapidly prototype potential approaches • Evaluate Three.js, WebGPU, WebGL, PlayCanvas, and other web-game technologies • Evaluate the existing browser-native prototype and determine what to retain or discard • Design the architecture and build the foundation for the initial product • Determine how the browser-native product should interact with the live Windows-native product • Explore multiplayer, content compatibility, and boundaries between browser-native and Windows-native products • Establish an architecture suitable for an open-source community • Use AI-assisted development to accelerate development and experimentation • Provide technical and architectural leadership while remaining a hands-on individual contributor • Work as the first and initially only engineer directly with the Head of Product and broader Windows-native product engineering team • Help define the product, make architectural decisions, and write code

🎯 Requirements

• 5+ years of software engineering experience, or equivalent demonstrated ability • Strong experience with web-based game development and real-time 3D • Experience with Three.js, WebGPU, WebGL, PlayCanvas, or comparable technologies • Professional Unity/game development experience • Strong understanding of multiple game-development disciplines, such as gameplay, rendering, networking, tools, engines, or technical art • Demonstrated ability to rapidly prototype and evaluate competing technologies • Experience with AI-assisted development • Strong product instincts and ability to think like a product owner and technical leader • Excellent architectural judgment and communication skills • Comfortable operating independently in an ambiguous, rapidly changing startup environment • Strong performance and optimization instincts across a wide range of hardware • Nice to have: experience with game engines/editors, open-source projects, multiplayer, content pipelines, or shipping products across desktop and mobile • Resume/LinkedIn profile and examples of software, games, tools, prototypes, or other products built

🏖️ Benefits

• Initial 3-month contractor engagement • Opportunity to continue with the product • Opportunity to grow into a larger technical leadership role • GitHub or other public work is highly valued during application

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