Remote Jobs at Side

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Side

eCommerce • Marketplace • Retail

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29 Jobs
🆕 Date Added

18 hours ago

AI Microservices Developer creating APIs leveraging LLMs and Generative AI models for game development at Side. Collaborate on projects across the organization to enhance gameplay through AI solutions.

Django

Flask

Microservices

NoSQL

Python

SQL

2 days ago

Translator handling translation and editing tasks for video game localization in German. Working with a global team to ensure high-quality immersive experiences.

🗣️🇩🇪 German Required

3 days ago

Translator for video games, ensuring that in-game dialogue and materials reflect intended tone and cultural nuance. Collaborating with a multilingual team to deliver high-quality gaming experiences.

🗣️🇩🇪 German Required

HR Specialist

November 17

Job not on LinkedIn

HR Specialist providing expert HR support across various functions in a global video game development company. Role involves employee relations, recruitment, onboarding, and compliance.

🗣️🇷🇴 Romanian Required

November 14

QA Automation Engineer focusing on Python automation skills for game services, developing and maintaining automated testing frameworks mainly for APIs.

November 13

Job not on LinkedIn

Trainee role in Technical Support managing customer inquiries via email and live chat. Handling both technical and non-technical queries for a global customer base.

November 13

Freelance Translator for Traditional Chinese language specializing in video game localization. Collaborate with a team to ensure high-quality translations and cultural relevance.

🗣️🇨🇳 Chinese Required

🗣️🇯🇵 Japanese Required

November 7

Executive Assistant supporting C-Suite at a global games services company. Managing schedules and ensuring seamless operations for senior leadership.

November 5

Job not on LinkedIn

Business Development Manager driving growth and building relationships for Player Support in North America. Partnering with teams to connect game studios with players across multiple channels.

Lead Producer, Contract

November 5

Job not on LinkedIn

Lead Producer for Side, delivering internal Unity project production and later co-development services. Collaborating across teams for successful project delivery in game development.

November 5

Job not on LinkedIn

Lead Engineer for internal Unity project guiding technical vision and optimizing gameplay systems. Collaborate with design and art teams, mentor developers, and manage technical excellence.

Unity

Lead Game Designer, Contract

November 5

Job not on LinkedIn

Lead Game Designer owning the creative heartbeat of our internal Unity project. Collaborate with cross-functional teams to define gameplay systems and maintain design pipelines.

November 5

Job not on LinkedIn

Lead Animator driving animation quality for video game projects at global developer Side. Leading a team and shaping animation standards across high-end projects.

November 5

Job not on LinkedIn

Lead Animator driving animation quality and workflows across high-end game projects and mentoring a team of animators. Collaborating globally to establish animation standards and techniques at Side.

October 30

Senior Test Automation Engineer crafting automated tests, mainly for API testing, at Side, a gaming development company. Integrating testing frameworks and improving software quality.

Audio Designer

September 24

Job not on LinkedIn

Audio Designer at Side (video game services) in LATAM talent pool; design, implement, and optimize audio systems, create SFX/VO, and integrate with Wwise/FMOD.

Audio Designer

September 24

Job not on LinkedIn

Audio Designer for Side's co-development talent pool, designing and implementing game audio systems. Integrate assets with Wwise/FMOD, record/mix SFX/VO, and optimize cross-platform audio.

Audio Designer

September 24

Job not on LinkedIn

Audio Designer for Side's co-development team in APAC, designing dynamic audio systems and integrating sound using Wwise/FMOD for shipped game titles.

Audio Designer

September 24

Job not on LinkedIn

Audio Designer for co-development projects at Side, creating immersive game audio using Wwise/FMOD and collaborating with designers, artists, and engineers.

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