Selected: ✨ Game Artist.
Selected: 🆕 Date Added.
🔥 9 hours ago
Game Master supporting live operations, events, monetization, and player support for DECA Games’ long-running online games. Remote role based in Bulgaria.
🕒 Yesterday
Game Designer creating mechanics, levels, and monetization for Lion Studios’ casual puzzle titles. Supporting Turkish external studios through development and data-informed optimization.
🇹🇷 Turkey – Remote
💰 $116M Series B - Tripledot Studios on 2022-02
⏰ Full Time
🟡 Mid-level
🟠 Senior
✍️ Designer
👻 Ghost score 10%
🗣️🇹🇷 Turkish Required
🕒 Yesterday
2D Game Artist shaping playful visual styles and illustrative assets for Chess.com, a global platform for playing and learning chess. Collaborating across product, animation, motion design, and engineering.
🌏 Anywhere in the World
💰 Private Equity Round on 2022-01
⏰ Full Time
🟡 Mid-level
🟠 Senior
🎨 2D Artist
👻 Ghost score 10%
🕒 September 15
Game Artist creating 2D and 3D assets for Hyperlab's hybrid-casual mobile games. Designing UI/UX, Particle FX, and AI-assisted visual assets.
🕒 September 14
Senior Game Artist creating 2D animation and monetized cosmetics for GTO Wizard's mobile poker game. Maintaining PokerArena's distinctive visual language in a fully remote team.
🕒 September 9
Technical Artist creating shaders, VFX, tools, and optimized Unity graphics for Vivid Games’ mobile boxing games. Collaborating across art, design, and engineering to deliver performant player experiences.
🕒 September 9
Senior Game Artist creating slot-game artwork, mockups, and animation-ready assets for Playtech’s gaming technology platform. Delivering polished game packages while collaborating with development teams.
🕒 September 8
Freelance Technical Artist joining Airship’s global network. Supporting external game studios with technical art across upcoming projects.
🇺🇸 United States – Remote
💰 Debt Financing on 2022-07
⏳ Contract/Temporary
🟡 Mid-level
🟠 Senior
🗿 3D Artist
👻 Ghost score 11%
🕒 September 8
Freelance Character Artist joining Airship’s global talent pool. Creating character art for external gaming clients and upcoming co-development projects.
🇺🇸 United States – Remote
💰 Debt Financing on 2022-07
⏳ Contract/Temporary
🟡 Mid-level
🟠 Senior
🗿 3D Artist
👻 Ghost score 11%
🕒 September 3
Technical Artist creating optimized Unreal Engine assets and technical standards for Virtuos’ game development and art production projects. Supporting high-quality environment content across PC, console, mobile, and VR platforms.
🕒 September 1
Game Designer supporting Turkish studios on casual puzzle games for Lion Studios, a mobile games publisher. Designing mechanics, levels, monetization, and data-informed player experiences.
🇩🇪 Germany – Remote
💰 $116M Series B - Tripledot Studios on 2022-02
⏰ Full Time
🟡 Mid-level
🟠 Senior
✍️ Designer
👻 Ghost score 10%
🗣️🇹🇷 Turkish Required
🕒 August 25
Game Developer creating slot-game front-end software with SpinPlay Games' internal engine. Building JavaScript and TypeScript game systems across the full product lifecycle.
Azure
Docker
JavaScript
Node.js
TypeScript
Webpack
🕒 August 24
11 - 50
Expert Technical Artist building BulletFarm’s AAA game art pipeline from scratch. Owning UE5 rendering, VFX, lighting, tools, standards, and vendor content integration.
🌐 United States, Canada – Remote
💵 $152k - $175k / year
⏰ Full Time
🟠 Senior
🔴 Lead
🗿 3D Artist
👻 Ghost score 9%
🕒 August 6
2D/3D Game Artist creating stylized environments for Wooster Games’ Animal Company and upcoming VR, PC, and console titles. Shaping art direction, optimizing assets, and supporting game launches.
🇺🇸 United States – Remote
⏳ Contract/Temporary
🟡 Mid-level
🟠 Senior
🗿 3D Artist
🦅 H1B Visa Sponsor
👻 Ghost score 10%
🕒 August 4
Game Designer creating RNG slots and instant games for Made of Storm’s ambitious production project. Owning mechanics, UX, balancing, certification, release, and engagement-focused design.
🕒 July 28
Game Artist creating high-quality 3D/2D assets for Paper.io 2 at Voodoo. Collaborating with the Art Director and team to enhance player engagement.
🕒 July 28
Game Developer specializing in high-performance casino games. Collaborate with a talented team to deliver captivating player experiences across desktop and mobile platforms.
🕒 July 27
Technical Artist at Booming Games creating visually stunning games with asset preparation, optimization, and collaboration. Seeking a skilled individual to join a passionate team in a remote-first environment.
🕒 July 27
Game Designer at SpinPlay Games participating in development of original game designs and managing projects. Collaborating with artists and developers to ensure quality gameplay experience.
🕒 July 23
Technical Artist at Keywords Studios creating tools and workflows for game art teams. Supports production needs and optimizes visual content in a collaborative environment.
+12 More Game Artist Jobs Available!
The average salary for remote game artists is $0 per year. This is based on data from 20 job openings. Our advanced AI searches the internet for remote job openings and posts them on our website. We use the salary data from these job postings to calculate salary expectations.
Below is a breakdown of salary data by years of experience:
| Experience | Number of roles analyzed | Average Salary |
|---|---|---|
⚪️ Entry-level Game Artist (0 yrs) | 1 | $0 |
🟡 Mid-level Game Artist (2-4 yrs) | 14 | $0 |
🟠 Senior Game Artist (5-9 yrs) | 5 | $0 |
We analyzed 10 job listings in the last year and found it takes about 58 days for employers to close a job opening.
We reviewed 20 job postings and found the top 10 skills employers are asking for most often are:
You need strong artistic skills, proficiency in digital art tools like Adobe Photoshop, Blender, or Unity, and a good understanding of game design principles. Creativity, attention to detail, and collaboration skills are also essential for remote work.
Typically, a degree in fine arts, graphic design, or game design is preferred. However, a strong portfolio showcasing your artwork and game projects is often more important. Relevant certifications or coursework in game design can be advantageous.
Responsibilities include creating 2D and 3D assets for games, collaborating with game designers and programmers, providing feedback to improve art direction, and ensuring that assets align with the overall game style and vision.
Benefits include flexible work hours, the ability to work from any location, reduced commuting time and expenses, and improved work-life balance. Remote work also allows for collaboration with diverse teams and the opportunity to work on various game projects.
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