🕒 3 days ago
Level Designer creating Unreal Engine 5 open-world content for Pipeworks Studios’ AAA action-adventure title. Designing locations, encounters, puzzles, traversal, and environmental storytelling.
🌲 Oregon – Remote
💵 $70k - $92k / year
⏰ Full Time
🟢 Junior
🟡 Mid-level
✍️ Designer
🚫👨🎓 No degree required
🕒 4 days ago
2D/3D Game Artist creating stylized environments for Wooster Games’ Animal Company and upcoming VR, PC, and console titles. Shaping art direction, optimizing assets, and supporting game launches.
🕒 4 days ago
Roblox Environmental Artist creating immersive, optimized 3D worlds for Sawhorse Productions, a Los Angeles creative studio. Designing environments for branded UGC gaming experiences and storytelling.
🕒 July 31
Roblox Environment Artist creating maps and environments played by millions. Collaborating with a team to build and implement high-quality assets for Roblox games.
🕒 July 27
Level Designer creating engaging puzzle levels for mobile games at Joyteractive. Focusing on casual and hyper-casual genres and optimizing gameplay experience.
🗣️🇷🇺 Russian Required
🕒 July 25
Lead Environment Artist managing projects and mentoring artists for video game development studio. Collaborate with clients and core management to deliver high-quality visuals remotely.
🕒 July 23
Principal Environment Artist creating high-quality environments and overseeing art strategies at GameSim studio. Collaborating with various teams to elevate the quality and efficiency of environment-art production.
🕒 July 23
Freelance Senior Environment Artist at Glitch Productions creating stylised environments for animated shows. Collaborate with artists and build immersive worlds using Unreal Engine.
🕒 July 15
Environment Artist developing convincing environment art for third person shooter using Unreal Engine 5. Collaborating with creative leads and other teams at Blackbird Interactive in Vancouver, Canada.
🕒 July 10
Environment Artist creating high-quality 3D art for GameSim's game development projects. Collaborating with teams and contributing to various aspects of environment art production.
🕒 July 8
Freelance Environment Artist at Glitch Productions creating stylised environments for animated productions. Collaborating with a passionate team to design immersive worlds using Unreal Engine.
🕒 June 23
3D Environment Artist creating high-quality assets for immersive mobile environments. Collaborating with design and development teams on open-world locations for a multiplayer shooter.
🗣️🇷🇺 Russian Required
🕒 June 20
3D Environment Artist creating immersive game worlds for video game development studio. Collaborating with designers and artists to optimize environments for performance and visual appeal.
🕒 June 17
Principal 3D Environment Artist creating high-quality, photorealistic environments for the new PUBG title. Collaborating with teams on artistic direction while working within Pacific Time Zone hours.
🗣️🇰🇷 Korean Required
🕒 June 17
Senior Environment Artist at Eleventh Hour Games creating immersive environments for top-down action RPGs. Owning entire environment creation process from concept to final implementation.
🕒 June 14
Senior Environment Artist creating highly detailed environment assets for FPS game at VOID Interactive. Collaborating cross-functionally to deliver immersive gaming experiences in a remote-first environment.
🕒 June 5
Generalist Environment Artist working on 3D environments with Unreal Engine 5 for Wolcen. Seeking artistic vision and technical skills to enhance game world production.
🕒 June 5
3D Environment Art Generalist creating high-quality assets for a sci-fi action game. Collaborating with artists, designers, and developers in a remote-first studio.
🕒 June 4
Environment Artist needed to create high-quality 3D art and world-building content for games at GameSim. Role includes asset creation, world building, and team collaboration in a flexible remote setup.
🏈 Alabama, Arizona, +23 more states – Remote
💵 $70k - $75k / year
⏰ Full Time
🟡 Mid-level
🟠 Senior
🗿 3D Artist
🕒 June 4
Environment Artist for GameSim's talent pipeline, crafting 3D art for various game projects. Role encompasses creation of detailed environment assets and collaboration with international teams.
+10 More Environment Artist Jobs Available!

The average salary for remote environment artists is $93,459 per year. This is based on data from 85 job openings. Our advanced AI searches the internet for remote job openings and posts them on our website. We use the salary data from these job postings to calculate salary expectations.
Below is a breakdown of salary data by years of experience:
| Experience | Number of roles analyzed | Average Salary |
|---|---|---|
🟢 Junior Environment Artist (1-2 yrs) | 14 | $75,000 |
🟡 Mid-level Environment Artist (2-4 yrs) | 38 | $76,500 |
🟠 Senior Environment Artist (5-9 yrs) | 31 | $120,549 |
🔴 Lead Environment Artist (10+ yrs) | 2 | $125,000 |
We analyzed 62 job listings in the last year and found it takes about 42 days for employers to close a job opening.
We reviewed 85 job postings and found the top 10 skills employers are asking for most often are:
You need strong 3D modeling and texturing skills, proficiency in software like Maya, Blender, or Unreal Engine, and a good understanding of lighting and composition. Attention to detail and the ability to work collaboratively in a remote setting are also important.
Typically, a degree in fine arts, game design, or a related field is preferred, but a strong portfolio showcasing your work is often more important. Familiarity with game engines and understanding of environmental storytelling can also be beneficial.
Responsibilities include creating and optimizing 3D environments, collaborating with designers and programmers, ensuring assets meet performance standards, and iterating on designs based on feedback. You may also need to research and reference real-world environments to inspire your work.
Benefits include flexible work hours, the ability to work from anywhere, reduced commuting time and costs, and a better work-life balance. Remote work also allows you to collaborate with international teams and gain exposure to various projects.
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