
5001 - 10000 employees
Founded 2005
đ Manufacturing
đŒ Consulting
đŁ Marketing
Manufacturing âą Consulting âą Marketing
Unity is a leading platform providing tools and services for creators to build games, apps, and immersive experiences. With high-quality graphics, multi-platform support, and AI enhancements, Unity empowers developers in video gaming and other industries like manufacturing. Unity offers services such as Unity Engine, Unity Cloud, and Unity Grow, which include real-time 3D creation, user acquisition, and game monetization. The company also provides extensive resources, community support, and professional training for creators at all levels. Through its success plans and developer resources, Unity aids in solving complex problems and bringing ideas to life for gaming and enterprise professionals.
đ„ 0 minutes ago
đ California, Washington â Remote
đ” $135.8k - $258.6k / year
â° Full Time
đ Senior
đ·đ»ââïž Engineer
đŠ H1B Visa Sponsor
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5001 - 10000 employees
Founded 2005
đ Manufacturing
đŒ Consulting
đŁ Marketing
Manufacturing âą Consulting âą Marketing
Unity is a leading platform providing tools and services for creators to build games, apps, and immersive experiences. With high-quality graphics, multi-platform support, and AI enhancements, Unity empowers developers in video gaming and other industries like manufacturing. Unity offers services such as Unity Engine, Unity Cloud, and Unity Grow, which include real-time 3D creation, user acquisition, and game monetization. The company also provides extensive resources, community support, and professional training for creators at all levels. Through its success plans and developer resources, Unity aids in solving complex problems and bringing ideas to life for gaming and enterprise professionals.
âą Own and evolve critical subsystems across the engine stack, from low-level C++ to high-level C# APIs across editor, build, and runtime code âą Design and implement high-performance, extensible APIs for embedded, cross-process, and networked configurations âą Develop schemes to manage execution timing and resource contention within or between processes and over the network with minimal overhead âą Orchestrate loading, change tracking, serialization, and synchronization of components and assets in bandwidth- and latency-constrained environments âą Design systems that allow Unity to load, run, and synchronize assets when it does not own the main loop âą Build fundamental infrastructure for interconnected game and 3D ecosystems
âą Experience building or fundamentally extending game engine cores, middleware, or foundational systems âą Ability to design modular, testable systems and implement and debug them end-to-end âą Strong C++ and C# skills âą Practical understanding of CPU caches, branch behavior, memory layout, and profiling âą Hands-on experience across multiple engine domains, such as physics, animation, input, and assets âą Familiarity with compression, streaming, replication, authority models, RPCs, state diffing, delta encoding, or network protocols for real-time interactive systems âą Experience with determinism, replay systems, and simulation consistency âą Deep knowledge of multithreading, job systems, lock-free techniques, and/or Unity DOTS âą Experience with MCP-style tool interfaces, training data generation, machine learning, or agentic workflows âą Sufficient knowledge of English for professional verbal and written exchanges
âą Equity awards âą Participation in company incentive plans, such as annual discretionary bonuses or sales commissions âą Comprehensive health, life, and disability insurance âą Commute subsidy âą Employee stock ownership âą Competitive retirement/pension plans âą Generous vacation and personal days âą New-parent leave and family-care programs âą Office food snacks âą Mental Health and Wellbeing programs and support âą Employee Resource Groups âą Global Employee Assistance Program âą Training and development programs âą Volunteering and donation matching program
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