🕒 Yesterday
Game Artist creating visual styles and designs for various games at Game5Mobile. Collaborating with designers and developers to create characters, assets, and visuals while ensuring high-quality game standards.
🕒 2 days ago
Contract Senior Technical UI Artist at ArenaNet creating and implementing UI elements for Guild Wars 3. Collaborating with cross-functional teams to produce polished, high-quality game experiences.
🕒 2 days ago
Technical Artist focusing on performance optimization for Ardem, an open-world survival game. Collaborating closely with art and engineering teams on game performance and technical quality.
🕒 June 9
Senior Technical Artist for AAA game development at Virtuos Labs in Warsaw. Collaborate with industry experts to enhance graphics rendering and procedural content generation.
🕒 June 9
Technical Artist at Bellota Labs building a next-generation iGaming mobile app. Bridging artistic vision and technical execution in Unity3D to ensure beautiful, performant visuals.
🕒 June 5
Generalist Environment Artist working on 3D environments with Unreal Engine 5 for Wolcen. Seeking artistic vision and technical skills to enhance game world production.
🕒 June 4
Technical Artist role at Homa, collaborating with teams to ensure technical excellence and visual quality in games. Focused on transforming visual concepts into optimized experiences using Unity.
🕒 June 2
Senior Material/Technical Artist bridging art and programming at a well-funded startup. Working closely with teams on technical solutions and optimizations for game quality and efficiency.
🤠 Texas – Remote
💵 $100k - $185k / year
💰 Series A on 2024-11
⏰ Full Time
🟡 Mid-level
🟠 Senior
🗿 3D Artist
🕒 May 26
Technical Artist specializing in Unreal Engine's Procedural Content Generation tools for dynamic game environments. Collaborating with teams to enhance art and technology integration.
🕒 May 19
Technical Artist helping build and scale AI-driven creative production pipelines with 3D art skills. Collaborating with a team to transform ideas into scalable visual content.
🇬🇧 United Kingdom – Remote
💰 $25M Series A on 2020-11
⏳ Contract/Temporary
🟡 Mid-level
🟠 Senior
🗿 3D Artist
🇬🇧 UK Skilled Worker Visa Sponsor
🕒 May 14
Technical Artist specializing in procedural generation and Unreal Engine, optimizing visual quality and performance targets. Collaborating with art and engineering teams for game asset development.
🕒 May 12
UI Technical Artist responsible for bridging design and engineering at Turtle Rock Studios. Collaborating with designers and engineers to create immersive UI experiences for games.
🕒 April 20
Technical Artist role at UserWise developing a mobile game from concept to launch. Focused on art asset integration and optimization within Unity environment.
🕒 April 17
Technical Artist specializing in game development at Streamline Studios. Uniting art and development into compelling experiences with game engines and content creation tools.
🕒 April 10
3D Technical Artist optimizing assets for Unity with a focus on VR and Mobile projects. Collaborate with teams to enhance creation pipelines and develop visual properties through shaders.
🗣️🇧🇷🇵🇹 Portuguese Required
Unity
🕒 April 2
Technical Artist responsible for creating automated workflows and optimizing project performance in Unreal engine. Troubleshooting and visual model creation required, fully remote work available.
Python
Unreal Engine
🕒 April 1
Unreal Engine Technical Artist Intern role with Epoch Games, a volunteer-based game development team. Focus on developing visual effects and collaborative game programming within a remote setup.
Unreal Engine
🕒 March 31
Technical Artist specializing in Materials for AAA co-development gaming studio. Bridging art and engineering for stylised gameplay experiences through Unreal Engine.
🇬🇧 United Kingdom – Remote
💵 £45k - £60k / year
⏰ Full Time
🟡 Mid-level
🟠 Senior
🗿 3D Artist
🇬🇧 UK Skilled Worker Visa Sponsor
🕒 March 20
Senior Technical Artist joining Skydance Games to develop AAA action-adventure title using Unreal Engine. Responsible for technical art pipelines, asset management, and team collaboration.
🕒 March 20
Senior Technical Artist joining Skydance Games to develop AAA action-adventure title using Unreal Engine. Responsible for technical art pipelines, asset management, and team collaboration.
+12 More Technical Artist Jobs Available!


The average salary for remote technical artists is $124,919 per year. This is based on data from 114 job openings. Our advanced AI searches the internet for remote job openings and posts them on our website. We use the salary data from these job postings to calculate salary expectations.
Below is a breakdown of salary data by years of experience:
| Experience | Number of roles analyzed | Average Salary |
|---|---|---|
🟢 Junior Technical Artist (1-2 yrs) | 9 | $72,360 |
🟡 Mid-level Technical Artist (2-4 yrs) | 48 | $93,850 |
🟠 Senior Technical Artist (5-9 yrs) | 55 | $159,950 |
🔴 Lead Technical Artist (10+ yrs) | 2 | $143,750 |
We analyzed 85 job listings in the last year and found it takes about 70 days for employers to close a job opening.
We reviewed 114 job postings and found the top 10 skills employers are asking for most often are:
You need strong skills in 3D modeling and animation, proficiency in software like Maya, Unity, or Unreal Engine, and a solid understanding of scripting languages such as Python or Mel. Problem-solving, communication, and collaboration skills are also crucial for remote work.
Typically, a degree in computer science, art, or a related field is preferred. However, a strong portfolio showcasing your technical art skills and projects can be more important. Relevant experience in game design or technical art roles is also beneficial.
Responsibilities include bridging the gap between artists and programmers, optimizing game assets for performance, creating shaders and visual effects, troubleshooting technical issues, and providing support to art teams. You’ll also need to ensure the artistic vision is maintained within technical constraints.
Benefits include flexible work hours, the ability to work from anywhere, reduced commute times, and improved work-life balance. Remote work also offers opportunities to collaborate with diverse teams and projects across the globe.
We scan the internet everyday and find jobs not posted on LinkedIn or other job boards.
We find jobs as soon as they're posted, so you can apply before everyone else.
Most members hear back within the first week
We find jobs other job boards miss.
We find jobs other job boards miss.
New jobs are constantly being posted. We check each company website multiple times a day to ensure we have the most up-to-date job listings.
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Remote Rocketship is a solo project by me, Lior Neu-ner. I built this website for my wife when she was looking for a job! She was having a hard time finding remote jobs, so I decided to build her a tool that would search the internet for her.