🕒 July 27
Technical Artist at Booming Games creating visually stunning games with asset preparation, optimization, and collaboration. Seeking a skilled individual to join a passionate team in a remote-first environment.
🕒 4 days ago
Roblox Environmental Artist creating immersive, optimized 3D worlds for Sawhorse Productions, a Los Angeles creative studio. Designing environments for branded UGC gaming experiences and storytelling.
🕒 6 days ago
Senior Technical Artist creating Unreal Engine 5 materials, shaders, and artist-facing tools for Virtuos. Optimizing rendering and scalable game content pipelines.
🕒 July 31
Technical Artist implementing gameplay features and tools for a simulation game in a remote-first environment. Collaborating with design, art, and engineering teams to enhance player experience across platforms.
🕒 July 30
Senior Technical Artist designing and implementing scalable UE5 PCG frameworks for game development projects. Collaborating with artists, designers, and engineers to enhance production efficiency and content quality.
🕒 July 30
Senior Technical Artist at Torn Banner Studios collaborating with teams to optimize assets and workflows. Involved in developing visual features and ensuring performance optimization for game content.
🕒 July 29
Technical Artist for game development contributing to Fortnite and Roblox projects. Designing assets, building tools, and collaborating with teams to enhance visual quality and performance.
🕒 July 28
Game Artist creating high-quality 3D/2D assets for Paper.io 2 at Voodoo. Collaborating with the Art Director and team to enhance player engagement.
🕒 July 28
Tech Artist creating interactive experiences at Beach Bum, enhancing mobile gaming visuals and performance. Collaboration with multidisciplinary teams to implement UI and game assets in Unity.
🕒 July 27
Tech Artist at Beach Bum responsible for converting concepts into engaging experiences using Unity. Collaborate with cross-functional teams to optimize art assets and improve workflows.
🕒 July 27
Technical Artist bridging Art, Animation, and Development teams for an iGaming company. Aiding optimization of production workflows and visual content integration within games.
🗣️🇷🇺 Russian Required
🕒 July 27
Technical Animator focusing on gameplay animation for a multi-platform game studio partnered with PokerStars. Collaborating closely with Technical Art and Gameplay teams on in-game implementations.
🕒 July 23
Technical Artist at Keywords Studios creating tools and workflows for game art teams. Supports production needs and optimizes visual content in a collaborative environment.
🕒 July 22
Technical Designer at Blackbird Interactive developing gameplay content for a co-operative horror exploration game. Collaborating with artists and engineers in a remote-first studio environment.
🕒 July 17
Mid-Senior Technical Artist bridging artistic vision and technical execution in a remote capacity. Collaborating with designers and engineers at a Seattle-based game development studio.
🕒 July 17
Technical Artist at Hardsuit Labs optimizing workflows and developing art assets in Unreal Engine. Collaborating with teams to enhance visual quality and performance in game projects.
🕒 July 17
Technical Artist developing in-game content for a Third Person Action Shooter at Blackbird Interactive. Collaborating with designers, artists, and programmers using Unreal Engine 5 in a flexible work environment.
🕒 July 9
Tech Designer implementing technical frameworks and guidelines in remote game development, collaborating across disciplines to ensure quality and optimize pipelines.
🕒 July 8
Lead Technical Artist at Torn Banner Studios creating innovative game experiences. Collaborating across teams to drive technical excellence and production efficiency.
🕒 July 8
Lead Technical Artist at Torn Banner Studios creating innovative game experiences. Collaborating across teams to drive technical excellence and production efficiency.
+21 More Technical Artist Jobs Available!
The average salary for remote technical artists is $120,703 per year. This is based on data from 119 job openings. Our advanced AI searches the internet for remote job openings and posts them on our website. We use the salary data from these job postings to calculate salary expectations.
Below is a breakdown of salary data by years of experience:
| Experience | Number of roles analyzed | Average Salary |
|---|---|---|
🟢 Junior Technical Artist (1-2 yrs) | 14 | $80,257 |
🟡 Mid-level Technical Artist (2-4 yrs) | 48 | $95,792 |
🟠 Senior Technical Artist (5-9 yrs) | 57 | $151,615 |
We analyzed 89 job listings in the last year and found it takes about 72 days for employers to close a job opening.
We reviewed 119 job postings and found the top 10 skills employers are asking for most often are:
You need strong skills in 3D modeling and animation, proficiency in software like Maya, Unity, or Unreal Engine, and a solid understanding of scripting languages such as Python or Mel. Problem-solving, communication, and collaboration skills are also crucial for remote work.
Typically, a degree in computer science, art, or a related field is preferred. However, a strong portfolio showcasing your technical art skills and projects can be more important. Relevant experience in game design or technical art roles is also beneficial.
Responsibilities include bridging the gap between artists and programmers, optimizing game assets for performance, creating shaders and visual effects, troubleshooting technical issues, and providing support to art teams. You’ll also need to ensure the artistic vision is maintained within technical constraints.
Benefits include flexible work hours, the ability to work from anywhere, reduced commute times, and improved work-life balance. Remote work also offers opportunities to collaborate with diverse teams and projects across the globe.
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